Shoreditch game studio · Est. 2014

We build games that keep players coming back.

Neon-lit game scene developed at TitanTreasureCitadel

TitanTreasureCitadel is an independent London studio crafting original titles, co-development and live-ops for mobile, PC and console teams across the UK.

48
shipped titles
120M+
players reached
11
years in Shoreditch
The studio

A tight-knit team obsessed with game feel.

Founded above a coffee roaster on Leonard Street in 2014, we grew from a two-person prototyping desk into a 34-strong studio of designers, engineers, artists and live-ops specialists. We take a small number of projects each year so every one gets senior attention.

From roguelite combat loops to cosy farming sims, we prototype fast, playtest weekly at our Shoreditch space, and only greenlight what feels right in the hand. Our engineers work in Unity and Unreal, and our live-ops crew keeps launched games healthy long after release.

  • Weekly public playtest nights every Thursday in EC2A
  • In-house art, audio, engineering and data under one roof
  • Transparent milestone billing — no surprise invoices
TitanTreasureCitadel design team reviewing a prototype
What we do

Full-cycle services for ambitious game teams.

Pick a single sprint or partner with us end-to-end — every engagement is scoped and priced up front.

Original Game Development

Concept to launch on Unity or Unreal. Vertical slice in 8 weeks, full production from £48,000/month.

Co-Development

Drop our engineers into your pipeline for gameplay, tools or porting. Rolling monthly, from £16,500.

Live-Ops & Events

Seasonal content, battle passes and LiveOps calendars that lift D30 retention. Retainers from £9,200/month.

Art & Technical Direction

Low-poly, stylised and PBR pipelines, plus a 3-day art-direction sprint from £3,400.

Playtesting & UX

Moderated sessions with our 900-player community, full report in 5 working days from £2,800.

Player Analytics

Funnel, economy and cohort dashboards wired into your build. Setup from £6,000, then £1,900/month.

Selected work

Games we've shipped and shaped.

Ember RoostMobile

Ember Roost

Cosy dragon-keeper sim — 4.8★, 2.1M installs

Vault of TitansPC & Console

Vault of Titans

Co-op roguelite dungeon crawler for Steam

Neon PitstopMobile

Neon Pitstop

Arcade racer with weekly live tournaments

Harbour & HearthLive-Ops

Harbour & Hearth

Seasonal events lifting D30 retention by 34%

Player & partner voices

The people we build with.

TitanTreasureCitadel took our rough combat prototype and turned it into the best-feeling roguelite on Steam. Their weekly playtests caught problems we'd have shipped.

PPriya M.Executive Producer, Camden

Their live-ops team ran our first battle pass end-to-end. D30 retention jumped 34% and we finally had a content calendar we could trust.

DDaniel O.Studio Head, Bristol

As an indie, I got senior engineers who actually cared. The vertical slice they delivered in eight weeks won us our publishing deal.

SSofia R.Solo Developer, Hackney
Engagements

Clear scope, clear pricing.

All figures exclude VAT. Milestone billing, 30-day rolling terms, cancel with a month's notice.

Sprint

For a focused piece of work

£8,500/ month

  • One senior specialist, 4-week block
  • Prototype, tool or art sprint
  • Weekly build + review call
  • Source files handed over
Book a call
Most popular

Studio Partner

Our most-chosen engagement

£24,000/ month

  • Dedicated 3-person pod
  • Full production & live-ops
  • Thursday playtest access
  • Analytics dashboard included
  • Shared Slack + roadmap
Book a call

Full Production

Concept to launch, end-to-end

£48,000/ month

  • Cross-discipline team of 6+
  • Design, art, engineering, QA
  • Launch & 6 months live-ops
  • Store & platform submission
  • Dedicated producer
Book a call
Get in touch

Tell us about your game.

Send a few lines about your project and we'll reply within one working day. Studio visits welcome — we're two minutes from Old Street roundabout.